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User Experience Engineering

2017 Jan 9-13: Eye Tracking Cognitive Load
Page last edited by Per Bækgaard (pgba) 28/12-2017

Monday January 9th

08:00: Introductory lecture on Eye Tracking and Cognitive Load, followed by group work on the assignment: Create a landing page and lean canvas describing your own app idea that uses eye tracking and incorporates assessment of cognitive load as part of the interface. Validate the problem with at least one other group.

12:00 Upload your (vetted) landing page to CampusNet.

13:00 Guest lecture by John Paulin Hansen on Gaze Tracking Projects.

14:00 Continued group work, with validation of your (revised) concept with at least one additional group.

16:00 Upload your landing page and lean canvas to peergrade.io and subsequently grade/comment on the assigned projects. Print out your landing page in A3 format, in preparation for tomorrows "Picth-your-idea" session.

Monday morning slides on Eye Tracking and Cognitive Load

Monday afternoon slides on Gaze Tracking Projects

Tuesday January 10th

08:00: "Pitch-your-idea" sessions (starts in 303A#42 as normally)

12:00 Upload your revised Landing Page and Lean Canvas to CampusNet.

 

13:00: Short feedback session

16:00 Upload your User Story Map (and first iteration of the Storyboard) as well as updated Landing Page and Lean Canvas to peergrade.io and subsequently grade/comment on the assigned projects.

 

Wednesday January 11th

08:00: Feedback and lecture

 

12:00: Upload to CampusNet ( Revised Landing Page, Lean Canvas, 
User Story Map and Storyboard).

 

13:00: Short feedback session

16:00: Upload to peergrade.io and subsequently grade/comment on the assigned projects ( Revised Landing Page, Lean Canvas, 
User Story Map and Annotated Storyboard with (micro)interactions, making sure your values are clear).

 
 
Thursday January 12th
 

8:00: Short feedback and mid-term review in groups/plenum.

09:00 Group work: Perform at least two “prototype tests” of your design with other groups,
 using your sketched wireframes/prototypes, 
validating your design and asking open questions,
 and finally start to incorporate feedback to improve your design.

 
12:00 Upload lessons from (at least one) “prototype test”
 and a summary of what you intend to change as a pdf file to the campusnet assignment area.
 

12:30: (Note timing!) Guest lecture by Michael Kai Petersen on Cognitive Interfaces

13:30: Finalise your landing page, lean canvas, user story map and annotated storyboard, and prepare for the friday morning presentations, plus work on your weekly project report. Remember to keep your landing page, lean canvas and user story map updated and in sync with your storyboard.

16.00: Upload your group work (landing page, lean canvas, updated user story map and annotated story board) as one PDF file to  peergrade.io. Subsequently review the projects you have been assigned.

 
Friday January 13th
 

08:00: Project presentations (3 min for each project) with online feedback. Group order decided at the start of the session. For feedback, please use this google formsResults will be available when forms are (temporarily) saved. Feedback will again be given on two parameters: The scoping (to what extent does the prototype address clearly defined user needs for a specific segment) and on the solution (t o what extent does the prototype as a minimum viable product solve these needs), with additional verbal comments also to be given.

11:00: Continued group work incorporating the feedback and writing of the weekly project report.

 
17:00: Upload of your weekly project report with appendices (landing page, lean canvas, updated user story map and annotated story board). Please use the 2-column ACM_SigConf template (part of  ACM Master Article Template ) 
to generate and hand in one single pdf file. The template exists in both Word and LaTex formats, but only the reulting pdf file should be uploaded. Only pdf files that are named "Group_NN.pdf" are considered as handed in (where NN is your group number, i.e. "01", "23", etc). NOTE: make sure you mark who takes responsility for each section of the report.
 
Litterature

Eckstein et al. 2016: Beyond eye gaze: What else can eyetracking reveal about cognition and cognitive development?
Bækgaard, Petersen, and Larsen 2016: Separating Components of Attention and Surprise
Bækgaard, Jalaliniya, and Paulin. 2016: Pupillary Measurement During an Assembly Task (DRAFT, published as part of PhD Thesis)
Bækgaard 2015: Eye Movements (short summary)

Almquist 2016: The Elements of Value  (webinar)

Matt Hodges 2014: 12 steps to creating landing pages that convert

Majaranta, Päivi and Andreas Bulling. 2016. ³Chapter 3 Eye Tracking and  Eye-Based Human­Computer Interaction.² doi:10.1.1.708.7920.

Michael Abrash, Oculs (start e.g. from 14 min):  Video on Gaze Tracking in VR 

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