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UX design prototyping - lean methods for agile development

Lecture 4 - Qualitative Validation and Gestalt Principles
Page last edited by Per Bækgaard (pgba) 24/09-2018

 

Monday September 24th

08:00-08:45 Feedback and Lecture in 306#035
08:45-11:00 Group work in 324#030, 040 and 060
11:00-12:00 2*25 min presentations/feedback/QnA on group work in 324#040 and 060

Learning objectives week 4

  • Select and implement appropriate design patterns for a UX prototype design

Assignment week 4

Create a system, targeting end-users (patients), that facilitates the recording and commenting of heart arrhythmia events. Describe your system in a Lean Canvas (focusing on the patient-side and backend interactions), describe the behaviour in a User Story Map, and create at least two different prototypes as Wireframes following Google Material Design. Perform an A/B test with multiple participants and record your findings using either Wireframes (maybe cut out to individual frames) or a Marvel prototype.

Upload one PDF per group containing 1) your Lean Canvas, 2) User Story Map and 3) multiple Wireframes with a) annotated microinteractions (triggers, rules, feedback) and b) external interaction. Also 4) add a slide that describes a) what you validated, b) how you did c) the findings, and d) any additional observations learned. If you create a Marvel prototype, please also include the link in your upload.

Do this by Thursday September 27 at 19:00 to the peergrade.io course page - subsequently individually review the projects you have been assigned on peergrade before Friday September 28 at 23:00.

Slides

Video lectures

Required Reading

Additional Links

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