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Lecture 5 - Qualitative Validation, Eye-Mind and Gestalt Principles
Page last edited by Benjamin Johansen (benjoh) 02/10-2017

Monday Oktober 2nd

08:00-08:30 Introduction and Lecture
08:30-11:30 Group work
11:30-12:00 Presentations/Feedback on group work

Learning objectives week 5

  • Select and implement appropriate design patterns for a UX prototype design

Assignment week 5

Upload one PDF per group outlining 1) a lean business canvas for an app/system that support patients with chronic heart failure, 2) sketching goals, activities and tasks in a user story map as hypotheses that can be validated with 3) annotated wireframes using Google Material Design, and 4) optionally include a working link to a functional Marvell app wireframe/prototype by Thursday this week at 19:00 to the peergrade.io course page.

Subsequently individually review the projects you have been assigned on peergrade before Friday this week at 23:00. 

Slides

Video lectures

Eye-Mind and Gestalt Principles

Required Reading

Laura Klein: "UX for lean startups", chapters 5 and 6

Apple: Healthkit

Google: Material Design Guidelines

Additional Links

Visual Perception and the Principles of Gestalt (booklet)

Thinking Outside of the Box or Enjoying Your 2 Seconds of Frame

Eric R. Kandel: The Age of Insight: The Quest to Understand the Unconscious in Art, Mind, and Brain, From Vienna 1900 to the Present. 2012. Random House: New York

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