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Lean UX user experience design

week 13
Page last edited by Per Bækgaard (pgba) 04/12-2014

Learning objectives (Specific)

  • Identify user needs for a smartphone app for either a tradable concept or an app connected to the Bikebutler device
  • Translate the high priority story map slices into usage scenarios to be validated in POP functional prototypes
  • Validate POP prototypes for the story map slices in relation to problem, segment and product to identify a MVP, incorporating microinteractions.

Lectures

Lean methods related to UX user experience, reusable design patterns and rapid prototyping.

 

Group work related to week 12 assignment E

 

Monday:

  • POP prototyping: define how to validate the story map slices as smartpbone app iterations with a focus on combining user story mapping, microinteractions, multidevice experience as a basis for lean UX prototyping
  • Presentation : brief demo stating what goals, activities and task outcomes are captured in your prototype incorporating microinteractions and aspects of multidevice design

Thursday: 

  • Peer review: present latest version of your POP prototype app
  • Iteration: incorporate feedback and new ideas into the design and upload your prototype before friday at 17.

Links

Peer review form (to be used thursday afternoon for plenum review)

Peer review results w/wordcloud (simple version w/o wordcloud)

 

Slides

Prezi: "Validating a minimum viable product"

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