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User Experience Engineering

Jan 2-5: Mental Health Applications and Affective Computing
Page last edited by Per Bækgaard (pgba) 13/01-2018

Learning Objectives

  • Identify, model and validate user needs and goals for specific market segments, using an iterative hierarchical process
  • Design and validate MVP UX prototypes building upon established interface paradigms
  • Use UX prototyping techniques to communicate with a diverse set of stakeholders
  • Identify health-related aspects of MVP UX prototypes that can assist users in their personal life journey

Tuesday

08:00: Introductory lecture on User Experience, Elements of Value and Lean Canvassing

09:30: Group work

12:00: Lunch break

13:00: Group presentations and plenum discussions

14:15: Guest Lecture (Jakob Bardram)

15:15: Group work

17:00: Hand-In of Lean Canvas and a draft Landing Page describing your proposed Mental Health Application

Slides: Morning lecture. Guest lecture.

Wednesday

08:00: Feedback and Lecture on User Story Maps

09:00: Group work and hand-in to CampusNet of revised Lean Canvas, Landing Page and initial User Story Map

12:00: Lunch break

13:00: Short feedback session

13:30: Group work and upload of revised Lean Canvas, Landing Page and initial User Story Map, and optionally initial Wireframes, to peergrade.io

16:00: Peergrading of assigned groups

17:00: End of day

Slides: Morning lecture.

Thursday

08:00: Feedback and Lecture on Wireframes and Micro-Interactions

09:00: Group work and hand-in to CampusNet of revised Lean Canvas, Landing Page, User Story Map and Annotated Wireframes

12:00: Lunch break

13:00: Short feedback session

13:30: Group work

17:00: Upload of revised Lean Canvas, Landing Page, User Story Map and Annotated Wireframes to campusnet. Please create a version that you can use for presentations friday morning.

Slide: Morning Lecture.

Friday

08:00: Group Presentation with Live Feedback Form (Results) (Link to HandIns)

10:00: Group work

17:00: Hand-In of Report (0.5 page/groupmember) with Lean Canvas, Landing Page, User Story Map and Annotated (Micro-interactions) Wireframes as appendices in one pdf file to CampusNet. Name your file "GroupNN_title.pdf" (where title is a description of your work). Include also links to POP/Marvell/Invision "executable prototypes" but make sure you have all details of the wireframes readable in the PDF file you hand in.

Literature

Heidi Mitchell 2017: To Treat Depression, Try a Digital Therapist (Wall Street Journal)

Bardram and Frost 2016: The Personal Health Design Space.

Gravenhorst, et al. 2015: Mobile Phones as Medical Devices in Mental Disorder Treatment

Support: +45 45 25 74 43