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Week 1: Affective Interfaces
Page last edited by Per Bækgaard (pgba) 04/01-2020
Note This page will be continuously updated through the weeks; the schedules below are therefore only tentative. Monday 08:00: Introductory lecture on User Experience, Elements of Value, Lean Canvassing and Affective Interfaces (B341#A021) 09:30: Group work (B358#H064, #H067, H068) 12:00: Lunch break 13:00: Guest Lecture by Pegah Hafiz (B341#A021) 13:30: Group presentations and plenum discussions (B341#A021) 14:15: Group work (B358#H064, #H067, H068) 17:00: Hand-In of Lean Canvas and a draft Landing Page describing your proposed application Slides: Morning Lecture Tuesday 08:00: Lecture (B341#A021) 09:00: Group work (B358#H064, #H067, H068) 12:00: Lunch break 13:00: Guest Lecture by Jakob Bardram (B341#A021) 14:00: Group work (B358#H064, #H067, H068) 17:00: Hand-In (LC, LP, USM, WF) Slides: Morning Lecture Guest Lecture Wednesday 08:00: Lecture (B341#A021) 09:00: Group work (B358#H064, #H067, H068) 12:00: Lunch break 13:00: Feedback and discussion (B341#A021) 14:00: Group work (B358#H064, #H067, H068) 17:00: Hand-In (LC, LP, USM) Slides: Morning Lecture Afternoon Lecture Thursday 08:00: Lecture (B341#A021) 09:00: Group work (B358#H064, #H067, H068) 12:00: Lunch break 13:00: Feedback and discussion (B341#A021) 14:00: Group work (B358#H064, #H067, H068) 17:00: Hand-In (Presentations for Friday morning in pdf format!) Slides: Morning Lecture Friday 08:00: Group Presentations (B341#A021) 11:00: Group work (B358#H064, #H067, H068) 17:00: Hand-In of Report (0.5 page/group member) with Lean Canvas, Landing Page, User Story Map and Annotated (Micro-interactions/Back-end) Wireframes as appendices in one pdf file to CampusNet. Give feedback using this google form. Results will be visible here. Name your file "GroupNN_title.pdf" (where title is a description of your work). Include also links to POP/Marvell/Invision "executable prototypes" but make sure you have all details of the wireframes readable in the PDF file you hand in. Additional Literature and references Bardram and Frost 2016: The Personal Health Design Space (alternative link).
Gravenhorst, et al. 2015: Mobile Phones as Medical Devices in Mental Disorder Treatment
Cuttone, Bækgaard, Sekara, Jonsson, Larsen, and Lehmann: SensibleSleep: A Bayesian Model for Learning Sleep Patterns from Smartphone Events
Almquist 2016: The Elements of Value (webinar)
Affectiva: Facial Emotion Recognition (web site) or introduction video
UX Design Collective, 2017: Design with Gestalt theory
Becca Kennedy, 2017: Four psychology principles every UX designer should know Groups Please update this sheet to include your group. |
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