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UX design prototyping - lean methods for agile development

19.03 Internet of Things
Page last edited by Dan Roland Persson (danrp) 16/09-2019

Monday September 16th

08:00-08:55 Feedback and Lecture in 208#051
09:00-11:20 Group work in 324#030, 040 and 060
11:20-12:00 2*20 min presentations/feedback/QnA on group work in 324#040 and 060

Learning objectives week 3

  • [Prioritize user needs to] sketch out UX prototype designs as wireframes in a story board
  • Model microinteractions for a UX system design
  • Identify backend interaction required for a UX system design

Assignment week 3

Revise or extend your "hearable" system, and make it interact with other IoT devices (in a broad sense). You may pivot your design if needed. Then go over your (storyboard of) wireframes, and ensure all microinteractions are understood and annotated, and likewise for all exchange of information with other systems/your IoT devices.

Upload one PDF per group 1) containing your revised wireframes (in a storyboard) with a) annotated microinteractions (triggers, rules, feedback) (use draw.io or Lucidchart student account) and b) external interaction. Also 2) update and provide a link to your a executable prototype that demonstrates the main app. Remember to update and include also your revised 3) Lean Business Canvas and 4) User Story Map for the app.

Do this by Thursday at 19:00 to the peergrade.io course page - subsequently individually review the projects you have been assigned on peergrade before Saturday at 16:00.

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