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UX design prototyping - lean methods for agile development

19.04 Qualitative Validation and Gestalt Principles
Page last edited by Dan Roland Persson (danrp) 23/09-2019

Monday September 23rd

08:00-08:55 Lecture and presentation of REAFEL in 208#051
09:00-11:20 Group work in 324#030, 040 and 060
11:20-12:00 2*20 min presentations/feedback/QnA on group work in 324#040 and 060

Learning objectives week 4

  • Select and implement appropriate design patterns for a UX prototype design

Assignment week 4

Create a system, targeting end-users (patients), that facilitates the recording and commenting of heart arrhythmia events. Describe your system in a Lean Canvas (focusing on the patient-side and backend interactions), describe the behaviour in a User Story Map, and create at least two different prototypes as Wireframes (in a Story Board) and preferably also as executable prototypes, following Google Material Design.

Perform an A/B test with multiple participants and record your findings using either Wireframes (maybe cut out to individual frames) or better, your executable prototype.

Upload one PDF per group containing 1) your Lean Canvas, 2) User Story Map and 3) both Wireframes with a) annotated microinteractions (triggers, rules, feedback) and b) external interaction and 4) a link to your executable prototype. Also 5) add a validation slide that describes a) what you validated, b) how you did c) a summary of the findings, and d) any additional observations learned.

Do this by Thursday at 19:00 to the peergrade.io course page - subsequently individually review the projects you have been assigned on peergrade before Saturday at 16:00.

Slides

Video lectures

Note: The video-lecture content is NOT covered by the slides

Required Reading

Notes

Additional Links

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